ENGLISH.TXT: Unterschied zwischen den Versionen
Nick (Diskussion | Beiträge) |
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Die original ENGLISH.TXT sieht wie folgt aus: | Die original ENGLISH.TXT sieht wie folgt aus: | ||
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<table border="1"><tr><td> | <table border="1"><tr><td> | ||
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+ | <nowiki>;************************************** | ||
; | ; | ||
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; Tomb Raider IV English Strings File | ; Tomb Raider IV English Strings File | ||
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; Release Version 1.00 | ; Release Version 1.00 | ||
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; | ; | ||
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;************************************** | ;************************************** | ||
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;-------------------------------------- | ;-------------------------------------- | ||
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; Generic Strings | ; Generic Strings | ||
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;-------------------------------------- | ;-------------------------------------- | ||
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[Strings] | [Strings] | ||
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Cambodia, 1984 | Cambodia, 1984 | ||
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The year 2000, somewhere in Egypt... | The year 2000, somewhere in Egypt... | ||
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Title Load Screen | Title Load Screen | ||
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Playable Tutorial Level | Playable Tutorial Level | ||
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The Tomb Of Seth | The Tomb Of Seth | ||
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Burial Chambers | Burial Chambers | ||
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Valley Of The Kings | Valley Of The Kings | ||
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KV5 | KV5 | ||
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Temple Of Karnak | Temple Of Karnak | ||
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The Great Hypostyle Hall | The Great Hypostyle Hall | ||
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Empty Level Slot | Empty Level Slot | ||
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Reb 2 | Reb 2 | ||
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Tomb Of Semerkhet | Tomb Of Semerkhet | ||
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Reb 3 | Reb 3 | ||
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Desert Railroad | Desert Railroad | ||
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Alexandria | Alexandria | ||
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Coastal Ruins | Coastal Ruins | ||
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Pharos, Temple Of Isis | Pharos, Temple Of Isis | ||
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Cleopatra's Palaces | Cleopatra's Palaces | ||
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Catacombs | Catacombs | ||
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Temple Of Poseidon | Temple Of Poseidon | ||
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The Lost Library | The Lost Library | ||
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Hall Of Demetrius | Hall Of Demetrius | ||
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City Of The Dead | City Of The Dead | ||
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Trenches | Trenches | ||
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Chambers Of Tulun | Chambers Of Tulun | ||
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Citadel Gate | Citadel Gate | ||
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Street Bazaar | Street Bazaar | ||
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Citadel | Citadel | ||
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The Sphinx Complex | The Sphinx Complex | ||
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The Valley Temple | The Valley Temple | ||
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Underneath The Sphinx | Underneath The Sphinx | ||
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Menkaure's Pyramid | Menkaure's Pyramid | ||
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Inside Menkaure's Pyramid | Inside Menkaure's Pyramid | ||
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The Mastabas | The Mastabas | ||
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The Great Pyramid | The Great Pyramid | ||
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Khufu's Queens Pyramids | Khufu's Queens Pyramids | ||
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Inside The Great Pyramid | Inside The Great Pyramid | ||
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Temple Of Horus | Temple Of Horus | ||
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; these are Del`s handy general inventory strings... | ; these are Del`s handy general inventory strings... | ||
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Unlimited %s | Unlimited %s | ||
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USE | USE | ||
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CHOOSE AMMO | CHOOSE AMMO | ||
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COMBINE | COMBINE | ||
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SEPERATE | SEPERATE | ||
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EQUIP | EQUIP | ||
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COMBINE WITH | COMBINE WITH | ||
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LOAD GAME | LOAD GAME | ||
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SAVE GAME | SAVE GAME | ||
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EXAMINE | EXAMINE | ||
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\x14 More | \x14 More | ||
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\x14 Select Ammo | \x14 Select Ammo | ||
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\x14 Select Option | \x14 Select Option | ||
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\x14 Combine | \x14 Combine | ||
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; these are the normal inventory text entries (they stay the same for EVERY level!) | ; these are the normal inventory text entries (they stay the same for EVERY level!) | ||
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Uzi | Uzi | ||
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Pistols | Pistols | ||
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Shotgun | Shotgun | ||
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Revolver | Revolver | ||
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Revolver + LaserSight | Revolver + LaserSight | ||
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Crossbow | Crossbow | ||
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Crossbow + LaserSight | Crossbow + LaserSight | ||
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Grenade Gun | Grenade Gun | ||
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Shotgun Normal Ammo | Shotgun Normal Ammo | ||
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Shotgun Wideshot Ammo | Shotgun Wideshot Ammo | ||
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Grenadegun Normal Ammo | Grenadegun Normal Ammo | ||
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Grenadegun Super Ammo | Grenadegun Super Ammo | ||
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Grenadegun Flash Ammo | Grenadegun Flash Ammo | ||
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Crossbow Normal Ammo | Crossbow Normal Ammo | ||
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Crossbow Poison Ammo | Crossbow Poison Ammo | ||
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Crossbow Explosive Ammo | Crossbow Explosive Ammo | ||
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Revolver Ammo | Revolver Ammo | ||
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Uzi Ammo | Uzi Ammo | ||
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Pistol Ammo | Pistol Ammo | ||
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LaserSight | LaserSight | ||
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Large Medipack | Large Medipack | ||
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Small Medipack | Small Medipack | ||
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Binoculars | Binoculars | ||
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Flares | Flares | ||
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Compass | Compass | ||
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Load | Load | ||
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Save | Save | ||
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Small Waterskin (Empty) | Small Waterskin (Empty) | ||
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Small Waterskin containing 1 litre | Small Waterskin containing 1 litre | ||
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Small Waterskin containing 2 litres | Small Waterskin containing 2 litres | ||
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Small Waterskin containing 3 litres | Small Waterskin containing 3 litres | ||
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Large WaterSkin (Empty) | Large WaterSkin (Empty) | ||
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Large WaterSkin containing 1 litre | Large WaterSkin containing 1 litre | ||
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Large WaterSkin containing 2 litres | Large WaterSkin containing 2 litres | ||
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Large WaterSkin containing 3 litres | Large WaterSkin containing 3 litres | ||
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Large WaterSkin containing 4 litres | Large WaterSkin containing 4 litres | ||
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Large WaterSkin containing 5 litres | Large WaterSkin containing 5 litres | ||
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Crowbar | Crowbar | ||
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QuestItem1:Amulet Of Horus | QuestItem1:Amulet Of Horus | ||
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QuestItem2:Breast Plate | QuestItem2:Breast Plate | ||
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QuestItem3:Left Greave | QuestItem3:Left Greave | ||
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QuestItem4:Right Greave | QuestItem4:Right Greave | ||
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QuestItem5:Left Gauntlet | QuestItem5:Left Gauntlet | ||
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QuestItem6:Right Gauntlet | QuestItem6:Right Gauntlet | ||
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Mechanical Scarab | Mechanical Scarab | ||
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Mechanical Scarab With Key | Mechanical Scarab With Key | ||
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Winding Key | Winding Key | ||
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Armoury Key | Armoury Key | ||
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The Guards Keys | The Guards Keys | ||
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Scrap Of Paper | Scrap Of Paper | ||
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Stone of Maat | Stone of Maat | ||
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Stone of Khepri | Stone of Khepri | ||
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Stone of Atum | Stone of Atum | ||
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Stone of Re | Stone of Re | ||
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Northern Shaft Key | Northern Shaft Key | ||
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Southern Shaft Key | Southern Shaft Key | ||
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Eastern Shaft Key | Eastern Shaft Key | ||
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Black Beetle | Black Beetle | ||
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Broken Beetle | Broken Beetle | ||
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Broken Glasses | Broken Glasses | ||
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Fire Circle Scroll | Fire Circle Scroll | ||
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Ignition Key | Ignition Key | ||
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Music Scroll | Music Scroll | ||
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Coin Piece | Coin Piece | ||
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Eye Of Horus | Eye Of Horus | ||
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Eye Piece | Eye Piece | ||
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The Timeless Sands | The Timeless Sands | ||
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The Hand Of Orion | The Hand Of Orion | ||
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The Hand Of Sirius | The Hand Of Sirius | ||
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Scarab Talisman | Scarab Talisman | ||
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The Golden Serpent | The Golden Serpent | ||
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Golden Skull | Golden Skull | ||
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Metal Blade | Metal Blade | ||
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Wooden Handle | Wooden Handle | ||
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Silver Key | Silver Key | ||
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Western Shaft Key | Western Shaft Key | ||
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Shovel | Shovel | ||
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Holy Scripture | Holy Scripture | ||
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Canopic Jar 1 | Canopic Jar 1 | ||
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Canopic Jar 2 | Canopic Jar 2 | ||
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Sun Goddess | Sun Goddess | ||
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Sun Disk | Sun Disk | ||
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Sun Talisman | Sun Talisman | ||
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Cartouche Piece 1 | Cartouche Piece 1 | ||
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Cartouche Piece 2 | Cartouche Piece 2 | ||
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Ba Cartouche | Ba Cartouche | ||
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Ra Cartouche | Ra Cartouche | ||
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Golden Vraeus | Golden Vraeus | ||
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Guardian Key | Guardian Key | ||
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Hypostyle Key | Hypostyle Key | ||
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Temple Key | Temple Key | ||
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Nitrous Oxide Feeder | Nitrous Oxide Feeder | ||
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Valve Pipe | Valve Pipe | ||
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Nitrous Oxide Cannister | Nitrous Oxide Cannister | ||
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Car-Jack | Car-Jack | ||
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Car-Jack Body | Car-Jack Body | ||
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Handle | Handle | ||
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Roof Key | Roof Key | ||
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Weapon Code Key | Weapon Code Key | ||
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Mine Detonator | Mine Detonator | ||
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Mine Detonator Body | Mine Detonator Body | ||
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Mine Position Data | Mine Position Data | ||
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Trident | Trident | ||
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Golden Star | Golden Star | ||
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Hook and Pole | Hook and Pole | ||
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Wall Hook | Wall Hook | ||
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Broken Handle | Broken Handle | ||
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Hathor Effigy | Hathor Effigy | ||
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Ornate Handle | Ornate Handle | ||
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Portal Guardian | Portal Guardian | ||
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Horseman's Gem | Horseman's Gem | ||
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Pharos Knot | Pharos Knot | ||
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Pharos Pillar | Pharos Pillar | ||
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Token | Token | ||
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Gate Key | Gate Key | ||
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The Rules of Senet | The Rules of Senet | ||
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Bag of Sand | Bag of Sand | ||
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Jerrycan | Jerrycan | ||
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Yes | Yes | ||
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No | No | ||
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Load Game | Load Game | ||
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New Game | New Game | ||
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Paused | Paused | ||
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Select Game To Load | Select Game To Load | ||
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Select Game To Save | Select Game To Save | ||
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GAME OVER | GAME OVER | ||
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Save Game | Save Game | ||
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Exit to Title | Exit to Title | ||
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DEMO MODE | DEMO MODE | ||
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Current Location | Current Location | ||
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Statistics | Statistics | ||
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Distance Travelled | Distance Travelled | ||
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Ammo Used | Ammo Used | ||
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Secrets Found | Secrets Found | ||
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Location | Location | ||
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Health Packs Used | Health Packs Used | ||
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Time Taken | Time Taken | ||
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days | days | ||
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of | of | ||
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Action | Action | ||
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Draw Weapon | Draw Weapon | ||
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Jump | Jump | ||
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Roll | Roll | ||
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Walk | Walk | ||
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Look | Look | ||
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Duck | Duck | ||
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Dash | Dash | ||
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Inventory | Inventory | ||
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RULES1:To win the game, get all your pieces off the\nboard by landing them on the final ankh\nsquare. On your turn spin the sticks. Your\n throw is the number of white sides showing. | RULES1:To win the game, get all your pieces off the\nboard by landing them on the final ankh\nsquare. On your turn spin the sticks. Your\n throw is the number of white sides showing. | ||
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RULES2:If no white sides show, your throw is a six.\nIf you throw a six or land on an ankh square\nyou get an extra turn. If you land on an\nopponent's piece, it is returned to the start | RULES2:If no white sides show, your throw is a six.\nIf you throw a six or land on an ankh square\nyou get an extra turn. If you land on an\nopponent's piece, it is returned to the start | ||
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PETEPOO:For the serpents to live,\nall must first be stilled.\nprovoke each in turn,\nand the circle will burn\ncomplete. | PETEPOO:For the serpents to live,\nall must first be stilled.\nprovoke each in turn,\nand the circle will burn\ncomplete. | ||
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;-------------------------------------- | ;-------------------------------------- | ||
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; PlayStation Strings | ; PlayStation Strings | ||
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;-------------------------------------- | ;-------------------------------------- | ||
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[PSXStrings] | [PSXStrings] | ||
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BSELECT:\x14 Select | BSELECT:\x14 Select | ||
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BCANCEL:\x17 Cancel | BCANCEL:\x17 Cancel | ||
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BGOBACK:Back \x17 | BGOBACK:Back \x17 | ||
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BOK:\x14 Ok | BOK:\x14 Ok | ||
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CANCELB:Cancel \x17 | CANCELB:Cancel \x17 | ||
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MEMCARD:BESLES-02238 | MEMCARD:BESLES-02238 | ||
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INSERT:Insert a Memory Card\ninto Memory Card slot 1 | INSERT:Insert a Memory Card\ninto Memory Card slot 1 | ||
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CHECKING:Checking Memory Card | CHECKING:Checking Memory Card | ||
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FORMAT:Memory Card is unformatted\nFormat Memory Card ? | FORMAT:Memory Card is unformatted\nFormat Memory Card ? | ||
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LOADING:Loading data\nDo not remove Memory Card | LOADING:Loading data\nDo not remove Memory Card | ||
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SAVING:Saving data\nDo not remove Memory Card | SAVING:Saving data\nDo not remove Memory Card | ||
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FORMATTING:Formatting Memory Card\nDo not remove Memory Card | FORMATTING:Formatting Memory Card\nDo not remove Memory Card | ||
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OVERWRITE:Overwrite data on Memory Card ? | OVERWRITE:Overwrite data on Memory Card ? | ||
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UNFORMATTED:Memory Card is unformatted\nInsert a formatted Memory Card | UNFORMATTED:Memory Card is unformatted\nInsert a formatted Memory Card | ||
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NOSPACE:Memory Card has insufficient free blocks\n\nInsert a Memory Card with at least\ntwo free blocks | NOSPACE:Memory Card has insufficient free blocks\n\nInsert a Memory Card with at least\ntwo free blocks | ||
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NOGAMES:There are no Tomb Raider IV\nsave games on the Memory Card\nin Memory Card slot 1 | NOGAMES:There are no Tomb Raider IV\nsave games on the Memory Card\nin Memory Card slot 1 | ||
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LOADING | LOADING | ||
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Load OK | Load OK | ||
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Saved OK | Saved OK | ||
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Format OK | Format OK | ||
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Load Failed | Load Failed | ||
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Save Failed | Save Failed | ||
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Format Failed | Format Failed | ||
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Empty | Empty | ||
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Controller Removed | Controller Removed | ||
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Resume | Resume | ||
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Quit | Quit | ||
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Game Settings | Game Settings | ||
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Control Options | Control Options | ||
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Are you sure you want to quit ? | Are you sure you want to quit ? | ||
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Screen Adjust | Screen Adjust | ||
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FXVOL:SFX Volume\t\t\t | FXVOL:SFX Volume\t\t\t | ||
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MUSICVOL:Music Volume\t\t\t | MUSICVOL:Music Volume\t\t\t | ||
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Use directional buttons\nto adjust the screen | Use directional buttons\nto adjust the screen | ||
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Configure Controls | Configure Controls | ||
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Configuration n | Configuration n | ||
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Vibration On | Vibration On | ||
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Vibration Off | Vibration Off | ||
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Manual Targeting | Manual Targeting | ||
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Automatic Targeting | Automatic Targeting | ||
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PAD:\t\t\t\t\t\t\t\t\n\n\n\n\n | PAD:\t\t\t\t\t\t\t\t\n\n\n\n\n | ||
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PAD2:\t\t\t\t\t\t\t\t\t\n\n\n\n\n\n\n\n\n | PAD2:\t\t\t\t\t\t\t\t\t\n\n\n\n\n\n\n\n\n | ||
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;------------------------------------- | ;------------------------------------- | ||
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; Credit Strings | ; Credit Strings | ||
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;------------------------------------- | ;------------------------------------- | ||
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Programmers | Programmers | ||
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Additional Programmers | Additional Programmers | ||
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AI Programming | AI Programming | ||
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Animators | Animators | ||
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Level Designers | Level Designers | ||
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FMV Sequences | FMV Sequences | ||
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Additional Artwork | Additional Artwork | ||
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Music & Sound FX | Music & Sound FX | ||
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Original Story | Original Story | ||
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Script | Script | ||
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Producer | Producer | ||
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QA | QA | ||
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Executive Producers | Executive Producers | ||
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Additional Sound FX | Additional Sound FX | ||
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TEAM1:Chris Coupe | TEAM1:Chris Coupe | ||
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TEAM2:Martin Gibbins | TEAM2:Martin Gibbins | ||
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TEAM3:Derek Leigh-Gilchrist | TEAM3:Derek Leigh-Gilchrist | ||
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TEAM4:Tom Scutt | TEAM4:Tom Scutt | ||
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TEAM5:Richard Flower | TEAM5:Richard Flower | ||
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TEAM6:Martin Jensen | TEAM6:Martin Jensen | ||
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TEAM8:Phil Chapman | TEAM8:Phil Chapman | ||
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TEAM7:Jerr O'Carroll | TEAM7:Jerr O'Carroll | ||
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TEAM9:Joby Wood | TEAM9:Joby Wood | ||
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TEAM10:Andrea Cordella | TEAM10:Andrea Cordella | ||
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TEAM11:Pete Duncan | TEAM11:Pete Duncan | ||
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TEAM12:Jamie Morton | TEAM12:Jamie Morton | ||
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TEAM13:Richard Morton | TEAM13:Richard Morton | ||
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TEAM14:Andy Sandham | TEAM14:Andy Sandham | ||
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TEAM15:Peter Barnard | TEAM15:Peter Barnard | ||
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TEAM16:David Reading | TEAM16:David Reading | ||
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TEAM17:Matt Furniss | TEAM17:Matt Furniss | ||
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TEAM18:Simeon Furniss | TEAM18:Simeon Furniss | ||
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TEAM19:John Lilley | TEAM19:John Lilley | ||
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TEAM20:Damon Godley | TEAM20:Damon Godley | ||
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TEAM21:Mark Hazelton | TEAM21:Mark Hazelton | ||
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TEAM22:Steve Huckle | TEAM22:Steve Huckle | ||
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TEAM23:Steve Hawkes | TEAM23:Steve Hawkes | ||
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TEAM24:Darren Wakeman | TEAM24:Darren Wakeman | ||
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TEAM25:Peter Connelly | TEAM25:Peter Connelly | ||
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TEAM26:Martin Iveson | TEAM26:Martin Iveson | ||
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TEAM27:Hope Canton | TEAM27:Hope Canton | ||
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TEAM28:Dr Kieron O'Hara | TEAM28:Dr Kieron O'Hara | ||
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TEAM29:Troy Horton | TEAM29:Troy Horton | ||
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TEAM30:Tiziano Cirillo | TEAM30:Tiziano Cirillo | ||
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TEAM31:Nick Connolly | TEAM31:Nick Connolly | ||
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TEAM32:Hayos Fatunmbi | TEAM32:Hayos Fatunmbi | ||
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TEAM33:Paul Field | TEAM33:Paul Field | ||
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TEAM34:Steve Wakeman | TEAM34:Steve Wakeman | ||
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TEAM35:Dave Ward | TEAM35:Dave Ward | ||
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TEAM36:Jason Churchman | TEAM36:Jason Churchman | ||
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TEAM37:Jeremy H. Smith | TEAM37:Jeremy H. Smith | ||
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TEAM38:Adrian Smith | TEAM38:Adrian Smith | ||
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TEAM39:Clint Nembhard | TEAM39:Clint Nembhard | ||
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TEAM40:Benjamin Twose | TEAM40:Benjamin Twose | ||
− | |||
− | |||
;-------------------------------------- | ;-------------------------------------- | ||
− | |||
; PC Strings | ; PC Strings | ||
− | |||
;-------------------------------------- | ;-------------------------------------- | ||
− | |||
− | |||
[PCStrings] | [PCStrings] | ||
− | |||
− | |||
PC Programmer | PC Programmer | ||
− | |||
Programmers | Programmers | ||
− | |||
Additional Programming | Additional Programming | ||
− | |||
− | |||
Resume | Resume | ||
− | |||
Options | Options | ||
− | |||
Empty Slot | Empty Slot | ||
− | |||
Music Volume | Music Volume | ||
− | |||
SFX Volume | SFX Volume | ||
− | |||
Sound Quality | Sound Quality | ||
− | |||
Low | Low | ||
− | |||
Medium | Medium | ||
− | |||
High | High | ||
− | |||
Targeting | Targeting | ||
− | |||
Manual | Manual | ||
− | |||
Automatic | Automatic | ||
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− | |||
;------------------------------------- | ;------------------------------------- | ||
− | |||
; Setup Dialog Strings | ; Setup Dialog Strings | ||
− | |||
;------------------------------------- | ;------------------------------------- | ||
− | |||
− | |||
Graphics Adapter | Graphics Adapter | ||
− | |||
Output Settings | Output Settings | ||
− | |||
Output Resolution | Output Resolution | ||
− | |||
Texture Bit Depth | Texture Bit Depth | ||
− | |||
OK | OK | ||
− | |||
Cancel | Cancel | ||
− | |||
Hardware Acceleration | Hardware Acceleration | ||
− | |||
Software Mode | Software Mode | ||
− | |||
Volumetric FX | Volumetric FX | ||
− | |||
Bilinear Filtering | Bilinear Filtering | ||
− | |||
Bump Mapping | Bump Mapping | ||
− | |||
Low Resolution Textures | Low Resolution Textures | ||
− | |||
Low Resolution Bump Maps | Low Resolution Bump Maps | ||
− | |||
Sound Device | Sound Device | ||
− | |||
Disable | Disable | ||
− | |||
Bit ; As In 16 Bit | Bit ; As In 16 Bit | ||
− | |||
Full Screen | Full Screen | ||
− | |||
Windowed | Windowed | ||
− | |||
Render Options | Render Options | ||
− | |||
No Sound Card Installed | No Sound Card Installed | ||
− | |||
Failed To Setup DirectX | Failed To Setup DirectX | ||
− | |||
Exit | Exit | ||
− | |||
Control Configuration | Control Configuration | ||
− | |||
Use Flare | Use Flare | ||
− | |||
Control Method | Control Method | ||
− | |||
Mouse | Mouse | ||
+ | Keyboard | ||
+ | Joystick | ||
+ | Waiting | ||
+ | Reset | ||
+ | Save Settings | ||
+ | Saved OK | ||
+ | Step Left | ||
+ | Step Right | ||
+ | Play | ||
+ | Setup | ||
+ | Install | ||
+ | Uninstall | ||
+ | ReadMe | ||
+ | Demo Mode - Esc To Exit | ||
− | + | Select Level | |
+ | No FMV | ||
− | + | OEM1:\n\n\nCongratulations on reaching the end\nof this special version of the game.\nIf you want to continue Lara's adventure,\nyou need to purchase the full version.\nRemember to keep your save game files,\nto continue from where you are now.\nFor details of transferring your save game\nfiles refer to the readme file,\nthis is accessed via the task bar. | |
− | + | THE LAST STRING ENTRY | |
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− | + | </nowiki> | |
</td></tr></table> | </td></tr></table> | ||
Aktuelle Version vom 31. März 2006, 17:15 Uhr
ENGLISH.TXT ist eine Datei, die man zum erstellen eines eigenen Scriptes benötigt. In der Regel muss man die dazugehörige Script.txt mit bearbeiten.
Diese Dateien sind alle im Oderner Script zu finden, der im Level Editor-Hauptverzeichnis liegt.
Siehe auch Script.
Die original ENGLISH.TXT sieht wie folgt aus:
;************************************** ; ; Tomb Raider IV English Strings File ; Release Version 1.00 ; ;************************************** ;-------------------------------------- ; Generic Strings ;-------------------------------------- [Strings] Cambodia, 1984 The year 2000, somewhere in Egypt... Title Load Screen Playable Tutorial Level The Tomb Of Seth Burial Chambers Valley Of The Kings KV5 Temple Of Karnak The Great Hypostyle Hall Empty Level Slot Reb 2 Tomb Of Semerkhet Reb 3 Desert Railroad Alexandria Coastal Ruins Pharos, Temple Of Isis Cleopatra's Palaces Catacombs Temple Of Poseidon The Lost Library Hall Of Demetrius City Of The Dead Trenches Chambers Of Tulun Citadel Gate Street Bazaar Citadel The Sphinx Complex The Valley Temple Underneath The Sphinx Menkaure's Pyramid Inside Menkaure's Pyramid The Mastabas The Great Pyramid Khufu's Queens Pyramids Inside The Great Pyramid Temple Of Horus ; these are Del`s handy general inventory strings... Unlimited %s USE CHOOSE AMMO COMBINE SEPERATE EQUIP COMBINE WITH LOAD GAME SAVE GAME EXAMINE \x14 More \x14 Select Ammo \x14 Select Option \x14 Combine ; these are the normal inventory text entries (they stay the same for EVERY level!) Uzi Pistols Shotgun Revolver Revolver + LaserSight Crossbow Crossbow + LaserSight Grenade Gun Shotgun Normal Ammo Shotgun Wideshot Ammo Grenadegun Normal Ammo Grenadegun Super Ammo Grenadegun Flash Ammo Crossbow Normal Ammo Crossbow Poison Ammo Crossbow Explosive Ammo Revolver Ammo Uzi Ammo Pistol Ammo LaserSight Large Medipack Small Medipack Binoculars Flares Compass Load Save Small Waterskin (Empty) Small Waterskin containing 1 litre Small Waterskin containing 2 litres Small Waterskin containing 3 litres Large WaterSkin (Empty) Large WaterSkin containing 1 litre Large WaterSkin containing 2 litres Large WaterSkin containing 3 litres Large WaterSkin containing 4 litres Large WaterSkin containing 5 litres Crowbar QuestItem1:Amulet Of Horus QuestItem2:Breast Plate QuestItem3:Left Greave QuestItem4:Right Greave QuestItem5:Left Gauntlet QuestItem6:Right Gauntlet Mechanical Scarab Mechanical Scarab With Key Winding Key Armoury Key The Guards Keys Scrap Of Paper Stone of Maat Stone of Khepri Stone of Atum Stone of Re Northern Shaft Key Southern Shaft Key Eastern Shaft Key Black Beetle Broken Beetle Broken Glasses Fire Circle Scroll Ignition Key Music Scroll Coin Piece Eye Of Horus Eye Piece The Timeless Sands The Hand Of Orion The Hand Of Sirius Scarab Talisman The Golden Serpent Golden Skull Metal Blade Wooden Handle Silver Key Western Shaft Key Shovel Holy Scripture Canopic Jar 1 Canopic Jar 2 Sun Goddess Sun Disk Sun Talisman Cartouche Piece 1 Cartouche Piece 2 Ba Cartouche Ra Cartouche Golden Vraeus Guardian Key Hypostyle Key Temple Key Nitrous Oxide Feeder Valve Pipe Nitrous Oxide Cannister Car-Jack Car-Jack Body Handle Roof Key Weapon Code Key Mine Detonator Mine Detonator Body Mine Position Data Trident Golden Star Hook and Pole Wall Hook Broken Handle Hathor Effigy Ornate Handle Portal Guardian Horseman's Gem Pharos Knot Pharos Pillar Token Gate Key The Rules of Senet Bag of Sand Jerrycan Yes No Load Game New Game Paused Select Game To Load Select Game To Save GAME OVER Save Game Exit to Title DEMO MODE Current Location Statistics Distance Travelled Ammo Used Secrets Found Location Health Packs Used Time Taken days of Action Draw Weapon Jump Roll Walk Look Duck Dash Inventory RULES1:To win the game, get all your pieces off the\nboard by landing them on the final ankh\nsquare. On your turn spin the sticks. Your\n throw is the number of white sides showing. RULES2:If no white sides show, your throw is a six.\nIf you throw a six or land on an ankh square\nyou get an extra turn. If you land on an\nopponent's piece, it is returned to the start PETEPOO:For the serpents to live,\nall must first be stilled.\nprovoke each in turn,\nand the circle will burn\ncomplete. ;-------------------------------------- ; PlayStation Strings ;-------------------------------------- [PSXStrings] BSELECT:\x14 Select BCANCEL:\x17 Cancel BGOBACK:Back \x17 BOK:\x14 Ok CANCELB:Cancel \x17 MEMCARD:BESLES-02238 INSERT:Insert a Memory Card\ninto Memory Card slot 1 CHECKING:Checking Memory Card FORMAT:Memory Card is unformatted\nFormat Memory Card ? LOADING:Loading data\nDo not remove Memory Card SAVING:Saving data\nDo not remove Memory Card FORMATTING:Formatting Memory Card\nDo not remove Memory Card OVERWRITE:Overwrite data on Memory Card ? UNFORMATTED:Memory Card is unformatted\nInsert a formatted Memory Card NOSPACE:Memory Card has insufficient free blocks\n\nInsert a Memory Card with at least\ntwo free blocks NOGAMES:There are no Tomb Raider IV\nsave games on the Memory Card\nin Memory Card slot 1 LOADING Load OK Saved OK Format OK Load Failed Save Failed Format Failed Empty Controller Removed Resume Quit Game Settings Control Options Are you sure you want to quit ? Screen Adjust FXVOL:SFX Volume\t\t\t MUSICVOL:Music Volume\t\t\t Use directional buttons\nto adjust the screen Configure Controls Configuration n Vibration On Vibration Off Manual Targeting Automatic Targeting PAD:\t\t\t\t\t\t\t\t\n\n\n\n\n PAD2:\t\t\t\t\t\t\t\t\t\n\n\n\n\n\n\n\n\n ;------------------------------------- ; Credit Strings ;------------------------------------- Programmers Additional Programmers AI Programming Animators Level Designers FMV Sequences Additional Artwork Music & Sound FX Original Story Script Producer QA Executive Producers Additional Sound FX TEAM1:Chris Coupe TEAM2:Martin Gibbins TEAM3:Derek Leigh-Gilchrist TEAM4:Tom Scutt TEAM5:Richard Flower TEAM6:Martin Jensen TEAM8:Phil Chapman TEAM7:Jerr O'Carroll TEAM9:Joby Wood TEAM10:Andrea Cordella TEAM11:Pete Duncan TEAM12:Jamie Morton TEAM13:Richard Morton TEAM14:Andy Sandham TEAM15:Peter Barnard TEAM16:David Reading TEAM17:Matt Furniss TEAM18:Simeon Furniss TEAM19:John Lilley TEAM20:Damon Godley TEAM21:Mark Hazelton TEAM22:Steve Huckle TEAM23:Steve Hawkes TEAM24:Darren Wakeman TEAM25:Peter Connelly TEAM26:Martin Iveson TEAM27:Hope Canton TEAM28:Dr Kieron O'Hara TEAM29:Troy Horton TEAM30:Tiziano Cirillo TEAM31:Nick Connolly TEAM32:Hayos Fatunmbi TEAM33:Paul Field TEAM34:Steve Wakeman TEAM35:Dave Ward TEAM36:Jason Churchman TEAM37:Jeremy H. Smith TEAM38:Adrian Smith TEAM39:Clint Nembhard TEAM40:Benjamin Twose ;-------------------------------------- ; PC Strings ;-------------------------------------- [PCStrings] PC Programmer Programmers Additional Programming Resume Options Empty Slot Music Volume SFX Volume Sound Quality Low Medium High Targeting Manual Automatic ;------------------------------------- ; Setup Dialog Strings ;------------------------------------- Graphics Adapter Output Settings Output Resolution Texture Bit Depth OK Cancel Hardware Acceleration Software Mode Volumetric FX Bilinear Filtering Bump Mapping Low Resolution Textures Low Resolution Bump Maps Sound Device Disable Bit ; As In 16 Bit Full Screen Windowed Render Options No Sound Card Installed Failed To Setup DirectX Exit Control Configuration Use Flare Control Method Mouse Keyboard Joystick Waiting Reset Save Settings Saved OK Step Left Step Right Play Setup Install Uninstall ReadMe Demo Mode - Esc To Exit Select Level No FMV OEM1:\n\n\nCongratulations on reaching the end\nof this special version of the game.\nIf you want to continue Lara's adventure,\nyou need to purchase the full version.\nRemember to keep your save game files,\nto continue from where you are now.\nFor details of transferring your save game\nfiles refer to the readme file,\nthis is accessed via the task bar. THE LAST STRING ENTRY |